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furtzdesigns
furtzdesigns
Contact us (08) 7081 5292hello@furtzdesigns.com

The furtzdesigns brand

The retro-wave world, written down: the wordmark and its files, colours, type, the squeeze, surfaces, depth, the scene and the words. Every value on this page is read from the live tokens, and every file is the one the site uses.

The wordmark

One word, two weights of meaning

furtz carries the gradient, designs stays flat. Never the other way round, never recoloured, always compressed like every other heading on the site.

furtzdesignsOn night · the default
furtzdesignsOn a light surface · designs turns ink
The spec
FaceBricolage Grotesque Variable · 700
Tracking-0.05em · line height 1
SqueezescaleY(0.82) from the centre
Sizes34px in the header · 28px in the footer
furtzthe wordmark gradient, 135°
designswhite on night · ink on light
Minimum120px wide on screen · 30mm in print
Clear spacethe height of the d, on every side
Clear space
Clear space · the height of the dfurtzdesigns

Nothing sits closer to the mark than the height of its own d: not a tagline, not a client's logo, not the edge of the canvas.

Do
  • Pick the file by the surface: night and photographs take the gradient with white, light surfaces take the side colours with ink.
  • Keep the clear space. It scales with the mark, so it holds at every size.
  • Use the ink or white file wherever there is one colour to print with.
  • Scale the whole mark. It is one object, not two words.
Don't
  • Never put the gradient on designs, or on the whole word.
  • Never un-squeeze it, outline it, give it a shadow or set it in another face.
  • Never rotate or skew it. The 4° shear belongs to the script eyebrow alone.
  • Never recolour it to a client's palette, and never run it below 120px wide.
Assets

The files, drawn from the real outlines

Every SVG is built from the Bricolage Grotesque outlines at the wordmark's exact weight, tracking and squeeze, so it needs no font installed and renders the same everywhere.

Wordmark on night
Wordmark on nightfurtzdesigns-wordmark-night.svgGradient furtz, white designs. Night surfaces, dark photographs, the header.
Wordmark on light
Wordmark on lightfurtzdesigns-wordmark-light.svgSide-colour gradient, ink designs. Page, lavender and cream surfaces.
Wordmark, ink
Wordmark, inkfurtzdesigns-wordmark-ink.svgOne colour, for print, embossing and anywhere the gradient cannot be reproduced.
Wordmark, white
Wordmark, whitefurtzdesigns-wordmark-white.svgThe reverse of the ink file, for dark print and video.
App icon
App iconfurtzdesigns-icon.svgThe fd tile: favicon, app icon and avatars. A 180 box with a 34 corner.
The sun
The sunfurtzdesigns-sun.svgThe striped sun on its own. It sits on a horizon; it never floats in a layout.
T-shirt front
T-shirt frontfurtzdesigns-wordmark-night.svgThe left-chest print, 3.6 inches wide. It is the wordmark on night; no separate file.
T-shirt back
T-shirt backfurtzdesigns-tee-back.svgThe back print, 11 inches wide: the sun, the wordmark, Digital Marketing in the script.
Colour

A night sky, a sun, and four things that glow

Ink and lavender do the reading. Purple, mint, coral and gold do the pointing. The gradients are the sky and the sun, and only ever those.

Core
Ink–ink · #23184aHeadings, borders, the hard shadow
Ink 2–ink-2 · #4a3f78Body copy on light
Muted–muted · #6f6799Captions, labels, notes
Night–night · #1a1040The footer and the night tokens' base
Page–page · #fbfaffThe page surface
Lavender–lav · #efebffSoft sections and tiles
Cream–cream · #f6f3ffThe cream button and surface
Cream side–cream-side · #cfc7efShadows on light
White–white · #ffffffCards on light, headings on night
Purple deep–purple-deep · #2a1b5eThe middle of the hero sky
Accents
Purple–purple · #7a5cf0Primary action
Purple side–purple-side · #5a3fd0Its shadow, links and eyebrows on light
Mint–mint · #a8f2dfEyebrows on night, the call button, the grid
Mint side–mint-side · #74d6bfMint's shadow
Coral–coral · #ff7a9cThe contact button, the panel, the glow
Coral side–coral-side · #e2567cCoral's shadow
Blue–blue · #5b8bf5The start of the gradient
Blue side–blue-side · #3e6ad6Its shadow
Gold–gold · #ffd166The top of the sun, stars, feedback
On dark
On dark–on-dark · cream at 0.8Body copy on night: cream at 80%
On dark, soft–on-dark-soft · cream at 0.7Muted copy on night: 70%
On dark, faint–on-dark-faint · cream at 0.55Notes and footer links: 55%
On dark, line–on-dark-line · cream at 0.25Dividers on night: 25%
Gradients
Sky, inner–sky-innerThe night surface: inner-page headers and dark sections
Sky, short–sky-shortThe mobile menu
Sky, hero–sky-heroKept from the original hero. No record uses it today
The sun–sunThe striped disc, top to bottom
The scene sky180deg, #0a0520 0%, #1a0f45 55%, #3b2280 100%Painted by the hero, the CTA band and the scene below. A record value, not a token
The scene ground180deg, #3b2280 0%, #4d2f96 100%Under the horizon, carrying the grid
The wordmark gradient135deg, var(–blue) 0%, var(–purple) 55%, var(–coral) 100%furtz and the script eyebrows. Side colours on light surfaces
Type

Loud headings, quiet body, one flourish

Three faces, each with one job. The compressed heading is the thing people remember.

Headings · Bricolage Grotesque
Let's dominate the web.

Page and section headings are Bricolage Grotesque at 800, card titles and the wordmark at 700, tracked to -0.03em and squeezed to 0.82 of their height. Optical size follows the font size, so the big headings get the tighter display cut. The squeeze is the signature, not a per-page choice.

Body · DM Sans

Body copy is DM Sans Variable: 16px at a line height of 1.6 on the page, 17px at 1.7 in prose, 14px and 13px for labels and captions. It stays quiet so the headings can shout.

400 for reading600 for navigation and figure labels700 for labels, chips and buttons
Eyebrows · Palm Club Script
Ready when you are

The eyebrow, the only place the script lives

Palm Club Script at clamp(26px, 2.8vw, 38px), line height 0.9, filled with the surface's eyebrow gradient and sheared with skewY(-4°) (-3.5° under 900px) so the baseline rises the way a neon sign does while the letters stay upright. Only the eyebrow directly inside a section header gets it.

Everywhere elseReady when you are

Cards, feature blocks, plan heads, the CTA band and the mega menu keep the caps eyebrow: DM Sans 13px, 700, uppercase, tracked 0.12em.

The scale
Hero title–h1 · clamp(56px, 7.8vw, 112px)
Inner page title–h1-inner · clamp(42px, 5.3vw, 76px)
Section heading–h2 · clamp(38px, 4.2vw, 60px)
Section heading, small–h2-sm · clamp(34px, 3.6vw, 52px)
Card title, large–h3-lg · 30px
Card title–h3 · 22px
Lead–text-2xl · 21px
Section side note–text-xl · 18px
Prose–text-lg · 17px
Body and buttons–text-md · 16px
Small UI–text-base · 15px
Small labels–text-sm · 14px
Captions and eyebrows–text-xs · 13px
Heading tracking–tracking-head · -0.03em
Caps tracking–tracking-caps · 0.12em
The squeeze

Every heading, 0.82 tall

scaleY(var(–squeeze)) on anything set in the heading face. Block headings compensate the gap underneath; inline numbers and labels scale from their own centre.

Not ours
Built before the spotlight

The same face at its natural height. Correct type, wrong brand.

Ours
Built before the spotlight

Squeezed to 0.82. This is the rule the audit script checks for on every page.

Two fixed-size tiles are exempt because their text is the tile itself: the 44px review avatar and the 40px step number. Squeezing them would squash the tile, not the type. Everything else in the heading face, including stat numbers, the wordmark and the FAQ question, carries the squeeze.

Surfaces

Five grounds, one contract

A section declares its surface and everything inside reads its colours from it: background, headings, body, muted, eyebrow, links and cards. Nothing hardcodes an on-dark colour.

PageA heading on page

The default. Most of the site sits here.

data-surface="page"
LavenderA heading on lavender

Soft sections, tiles and alternating rhythm, with a 3px ink rule top and bottom.

data-surface="lav"
CreamA heading on cream

Warmer, used sparingly.

data-surface="cream"
NightA heading on night

Inner-page headers and dark sections: the inner sky gradient, mint eyebrows.

data-surface="night"
FooterA heading on footer

Flat night, softer copy, mint eyebrows, cream links.

data-surface="footer"
Controls

Hard shadows and a little lift

Depth on this site is a solid offset, like a sticker on a poster. Blur is not part of the world.

Buttons
Sizes

A hard offset shadow in the button's own side colour, never blurred. On hover the button lifts 2px towards the top-left and the shadow grows a step; on press it drops 2px. Icons sit at 18px; the 40px icon button carries one at 16px. Below 600px the large button falls back to the default height.

Chips
Design tokensWebsite careGoogle AdsEtchAdelaide HillsSelected

Small facts and links: 40px tall, ink-bordered, with the one-step shadow in cream side. A chip that is a link lifts 1px on hover; a selected chip flips to ink with a purple shadow.

Icons

One family, one weight, sized by context

Font Awesome Pro, Sharp Light. Every icon is a file with an intrinsic 24px size, filled with currentColor, and the context it sits in sets its real size. No second icon family, ever.

The set
arrow-right
check
xmark
phone
envelope
star
rocket
shield-check
code
palette
chart-line-up
lightbulb
map-location-dot
handshake
sparkles
wrench
gauge-high
lock
Context sizes
Buttons18px
Icon buttons16px
Chips14px
Rules and lists18px
Header toggle22px
ColourcurrentColor, from the surface
Shape and space

Two-pixel lines, honest shadows, a 4px grid

Borders are 2px ink, 3px between surfaces. Corners run from 8px to 24px. Space steps from 4px to 128px.

Shadow 1 · radius sm3px 3px 0 · 8px
Shadow 2 · radius4px 4px 0 · 12px
Shadow 3 · radius lg6px 6px 0 · 16px
Shadow 4 · radius xl10px 10px 0 · 24px

The spacing scale

Fourteen steps on a four-pixel base. Sections breathe with clamp(72px, 9.5vw, 136px) and grids gap with clamp(20px, 2.2vw, 32px), so the rhythm holds from phone to desktop.

space-1
4px
space-2
8px
space-3
12px
space-4
16px
space-5
20px
space-6
24px
space-7
28px
space-8
32px
space-9
40px
space-10
48px
space-11
64px
space-12
80px
space-13
96px
space-14
128px

The layout

One container, 1320px wide with a fluid gutter, and three breakpoints below it. Section headers sit on a twelve-column grid so the heading and its side note line up from page to page.

Layout
Site width–site-max · 1320px
Gutter–gutter · clamp(20px, 4.2vw, 60px)
Header–header-h · 100px
Section–section-y · clamp(72px, 9.5vw, 136px)
Section, large–section-y-lg · clamp(80px, 10vw, 144px)
Header gap–sechead-gap · clamp(40px, 4.7vw, 68px)
Grid gap–grid-gap · clamp(20px, 2.2vw, 32px)
Section header12 columns: heading spans 7, side note takes 9 to 12
Phone–bp-phone-max · width < 600px
Tablet–bp-tab-max · width < 900px
Laptop–bp-lap-max · width < 1100px
Wide–bp-wide · width >= 1400px
Contrast

Measured, not eyeballed

Every pairing below is computed from the tokens on this page, so the numbers move if the colours do. Text on a coloured button is the one to watch: coral and purple carry white only at button size and weight, and never as running text.

AA is 4.5:1 for running text; AA large is 3:1 and covers headings, buttons and anything 24px and up.

Text pairings
Ink on page15.5:1 · AA
Ink 2 on page8.9:1 · AA
Muted on page5.0:1 · AA
Ink on lavender13.8:1 · AA
Ink on cream14.7:1 · AA
White on night17.6:1 · AA
Cream on night16.1:1 · AA
Mint on night13.8:1 · AA
White on purple4.5:1 · AA
White on purple side6.9:1 · AA
Ink on mint12.6:1 · AA
Ink on coral6.5:1 · AA
White on coral2.5:1 · Fails
Ink on gold11.2:1 · AA
White on blue3.3:1 · AA large
The sunset

The hero is a place, not a picture

Every dark section of the site is the same scene at a different hour: a striped sun sinking behind a horizon, a grid floor driving towards you, stars above. The rules of light are fixed so it always reads as one world.

SkyStarsSun, stripedHorizonGrid floor
The sky

Near-black at the top through indigo to violet, top to bottom, and it stops at the horizon. The ground below keeps the lower violets and carries the grid.

The sun

One disc in the sun gradient, gold into coral into violet, cut into bands by a mask so the sky shows through the gaps. It sits on the grid's vanishing point and sinks 120px behind the horizon on the homepage, 76px on the CTA band. In short dark sections it fades up instead.

The horizon

A fixed line, 44% of the space under the header on the homepage and 37% on the CTA band. Stars stop there, the grid starts there, the sun's cut sits on it.

The grid floor

Mint lines at 45% (50% on the homepage) on a 96px cell, tilted 58° in perspective from the horizon, 62° in short sections. It drives towards you one cell every 2.6 seconds and fades in from the horizon.

The stars

Two layers of soft white dots on different spacings, at 70%, twinkling on a four-second breath. Never below the horizon and never in front of the sun.

The glow

A coral halo on the sun and a wide coral-to-violet haze on the horizon, so the disc looks lit rather than pasted on.

How it moves

Motion on the site is either atmosphere that never stops, or a reveal that plays once and rests. Atmosphere is the sun, the grid and the stars. Everything else shows up when you reach it and then stays still, so the page is never busy twice.

The one easing curve is ease-pop, a quick start with a soft landing, and the one long loop is the grid. If a new piece needs motion, it borrows from this table rather than adding to it.

The motion table
PieceWhat happensTimingTrigger
SunriseThe sun rises from behind the horizon; its clip shrinks as it climbs so the cut stays on the line.1800ms · ease-pop · 0.2s delayPage load
GlowThe coral halo breathes wider and back.5s loop · ease-in-outAfter the sunrise
DriveThe grid floor advances one cell.2.6s loop · linearAlways
TwinkleStars fade between 45% and 85%.4s loop · ease-in-outAlways
RiseHero headline and copy lift 40px and fade in. Short-section suns use the same move.1400ms · ease-popPage load
RevealCase-study blocks are armed by the script and shown when seen: cards fade up, bars grow, the timeline draws.500 to 1600ms · staggered12% in view
CountStat numbers count from zero to their value.1100ms · cubic ease-outFirst time seen
LiftButtons move up-left 2px and their shadow grows; press drops them 2px.120ms · easeHover / press
Screenshot scrollFull-page captures glide to the bottom inside their frame.5 to 12ms per pxHover, or in view on touch
Reduced motionEverything above stops; nothing is hidden waiting for it.0msprefers-reduced-motion
Words

Say less, and mean it

The copy is a partner talking, not a studio pitching. Short sentences, plain words, Australian spelling, and every number real.

Do
  • Write as we and you. One idea per sentence.
  • Sell outcomes and the partnership. Capture on the words people search (web designer, Google Ads, website maintenance), then show them we are more than that.
  • Publish prices only in the plan and tier tables, and only as from prices on the catalogue.
  • Label a comparison Before and After. Never strike through the old thing.
  • Every figure has a source we can show: review counts, uptime, edge locations, years.
Don't
  • No hours, day rates or hourly rates anywhere. We are not a developer for hire.
  • No project prices in case studies, FAQs, mockups or stat rows. What a named job cost is never published.
  • No cheap entry offers on the site. Those are private conversations.
  • No invented statistics, licence numbers or credentials, even inside a mockup.
  • No superlatives we cannot back, and no exclamation marks doing the work a verb should.
The rules

What keeps it feeling like us

Most of these came from a real slip that got caught. They are cheap to follow and expensive to break.

Do
  • Compress every heading-face element, including numbers, labels and the wordmark.
  • Use the script only as a section eyebrow, on the gradient, on the rising baseline.
  • Give every card on a light surface a two-pixel ink border.
  • Shadows are solid offsets in the element's side colour.
  • Let the sky, sun, grid and stars do the atmosphere. Keep sections flat.
  • Reveal on scroll, then rest. Nothing loops except the sun's glow and the grid's drift.
  • Keep the wordmark's clear space and use the files on this page, never a screenshot of the header.
Don't
  • No blurred shadows, no glassmorphism, no drop-shadow text.
  • No gradient text outside the wordmark and the eyebrows.
  • No angled or rotated cards. The 4° skew belongs to the script alone.
  • No strikethrough for before-and-after. Label them Before and After.
  • No new colours. If a state needs a tint, it comes from the side colour of an existing one.
  • No rounded line caps or soft edges on the motifs. The sun's bands and the grid lines cut square.
  • No second icon family, and no icon drawn by hand to fill a gap.
Ready when you are

Want a brand that has a world of its own?

This page is how ours works. We build the same thing for clients: tokens, rules and a setting, not a logo and a colour.